Related methods
Prototype
More or less advanced animation of the screens to present a dynamic journey to users and gather feedback.
Read more about PrototypeWireframe
A mockup with no graphic elements, describing the zones and essential components an interface should contain.
Read more about WireframeDesign system
A design system is a component library and the governance that comes with it. What sets it apart from a design kit, and when it becomes necessary.
Read more about Design systemDesign Kit
The design kit, or UI kit, brings together a product's components in a design file: buttons, forms, cards, navigation, icons.
Read more about Design KitInteraction design
Interaction design defines what a user can do and how a product responds to actions: flows, states, transitions, feedback.
Read more about Interaction designInterface design
UI design shapes the visual layer of a product: layout, colours, typography, components. It turns the experience into tangible elements.
Read more about Interface designHigh-fidelity mockups
High-fidelity mockups give the future screens their final form, to hand over to the project teams for integration.
Read more about High-fidelity mockups
