Related methods
High-fidelity mockups
High-fidelity mockups give the future screens their final form, to hand over to the project teams for integration.
Read more about High-fidelity mockupsVisual identity
The first element your users perceive, the visual identity conveys your industry and makes you easily identifiable.
Read more about Visual identityWireframe
A mockup with no graphic elements, describing the zones and essential components an interface should contain.
Read more about WireframeRGESN
The RGESN sets out eco-design criteria for digital services and serves as a reference for players in the sector.
Read more about RGESNOpquast
Opquast gathers 245 web quality rules: accessibility, SEO, performance, security. Its standard and its certification give structure to practices.
Read more about OpquastDigital accessibility
Digital accessibility makes products usable by everyone. In the digital field, the RGAA is the reference on the matter.
Read more about Digital accessibilityEthical design
Ethical design factors in the impact on users from the design stage. It stands against dark patterns and raises the question of the designer's responsibility for their choices
Read more about Ethical designDesign system
A design system is a component library and the governance that comes with it. What sets it apart from a design kit, and when it becomes necessary.
Read more about Design systemDesign pattern
A design pattern is a proven solution to a recurring problem: breadcrumb, modal, accordion. These conventions exist because they work for users.
Read more about Design patternExperience design
Experience design (UX design) shapes what the user encounters beyond the interface: journeys, emotions, contexts.
Read more about Experience designUser journey
The user journey breaks a process down into steps to surface user needs and expectations for a given goal.
Read more about User journeyUsability
Usability measures whether a product lets its users reach their goals with effectiveness, efficiency and satisfaction, as defined by the ISO 9241-11 standard. An essential component of UX.
Read more about Usability








