Eye tracking

UX method

Studying users' visual strategies

Eye tracking, or oculometry, is a technique that follows the position of users' gaze. It applies to different contexts, whether you are browsing a mobile interface, a computer or a touchscreen kiosk, or quite simply in a physical place. Several technologies exist, and they measure either basic information such as gaze direction (with a simple webcam) or finer measurements such as eye blinks (through image analysis algorithms). Eye tracking identifies which elements a user has looked at. You can determine which element is looked at first, and how long or how often it is viewed. You can also reconstruct the pattern the gaze draws during a measurement phase. Used in more controlled conditions, and with more advanced equipment, it can measure pupil dilation, which is associated with the notion of mental effort (or cognitive load).

What is eye tracking for?

  • Identifying what is seen and what is not
  • Studying the order in which elements are looked at
  • Tracking alertness or engagement in a task (in very controlled conditions)

Why run an eye-tracking study?

  • Understand which elements are looked at and which are not
  • Test the information hierarchy
  • Check how much the elements of an interface stand out
  • Measure objective indicators tied to perception (time spent on areas of interest, fixations versus saccades)

What are the benefits of eye tracking?

To be upfront, eye tracking is no miracle recipe! A few years ago we saw plenty of pseudo marketing studies publishing results whose validity was more than doubtful. That said, eye tracking tools are valuable in contexts where taking in visual information matters a great deal. By keeping rigour in the preparation, the collection and the analysis, you get the following benefits: • the ability to report on what is seen or not, and in what way (frequency, time spent) • objective results based on indicators • which you can interpret against the scientific literature • a detailed and precise analysis, when you use good equipment and respect the conditions under which the measurement holds.

Psychophysiological measures and human metrology

We did some fun things in our lab, looking at indicators that can be associated with emotional and cognitive states. We did that with eye tracking, but also by measuring variations in sweating, and variations in heart rate.

Frequently asked questions

A few of our case studies

Quantitative research

Quantitative research measures the scale of UX problems. It answers how many and where, alongside qualitative research, which explains why.

Read more about Quantitative research

Research protocol

The research protocol describes the conditions, the resources and how an experiment or test runs, along with the questions it sets out to answer.

Read more about Research protocol

UX questionnaire

The UX questionnaire collects self-reported data at scale. Well designed, it measures satisfaction and usage. Badly designed, it confirms what you wanted to hear.

Read more about UX questionnaire

UX audit

Systematic, detailed analysis of an interface (web, mobile, business tool) against a set of criteria, used to surface friction points and produce illustrated recommendations.

Read more about UX audit

User testing

User testing has target users assess the usability of your product or service. Depending on the goals, several approaches exist.

Read more about User testing

Mental model

A mental model is the representation a user builds of a system. Designing in line with those models reduces errors and friction in use.

Read more about Mental model

Curious to learn more about us?

Everyone talks about user experience, service design, ergonomics...
It's not always clear, and you'd like to find out, or sharpen what you already know.

Let's talk