Experience map

UX deliverable

Modelling the experience your users live, existing or to come

The experience map is an augmented version of the user journey, from which it takes up the logic of breaking things down into steps.

In an experience map, you set out to describe end to end the actions carried out by a user on a given theme. This classically includes the upstream and downstream steps around the use of a service. It's therefore important to understand that an experience map isn't limited to the sole moments during which a user interacts with your product or service.

Modelling an experience map, or experience mapping, therefore means retracing the different steps that all or part of your users go through to reach a goal. Experience mapping thus defines a panoramic view of the pathways, dwelling on the real needs, the actions carried out and the difficulties encountered.

What is it for?

  • representing the characteristics of the experience as it is lived by users
  • giving an overall view that isn't limited to interactions with your products alone
  • visualising the steps that matter most to users
  • identifying gaps or unmet needs

What's the need?

  • synthesising usage data
  • establishing a diagnosis of the situation at a given point in time
  • identifying opportunities for your products or services
  • projecting an ideal experience

How to create an experience map?

In a user research project, the experience map is a deliverable that requires collecting usage data to cross-reference with business experts, in order to co-build a shared and usable view.

01

Behavioural archetypes

On the basis of the research carried out, you identify different behavioural typologies of user in relation to the service and/or the product concerned (see « personas »).

02

Defining a journey skeleton

For the before, during and after phases of the interaction with the service, you break down the different steps of the users' experience that will serve as a frame of reference for the model. Like any model, it's necessarily partial and incomplete; the essential thing is to include all the moments that are relevant to document. It could be a very short step but a very strategic one for the company, or one for which you have a lot of interesting feedback, for example.

03

Building the experience map

Depending on what you're studying and the purpose of the exercise, the lines will evolve, with the needs and blocking points generally set against opportunities. As far as possible, you incorporate leads for solutions and/or features spotted in contact with users. It's also possible to list emotions and annotate quotes. This work is very frequently carried out with the project teams to ensure a cross-check between the business vision and the findings from the study.

04

Making use of the experience map

This step comes after delivery, once the experience map is in the hands of the client teams. A snapshot of an existing situation or a target project, the experience map is meant to evolve through an update of its content. This type of deliverable isn't an end in itself but a genuine decision-support tool for the company's projects.

Experience map, form serving substance

An experience map built on the basis of real data is a fairly dense document that holds a great deal of usable information.

As with personas, particular care is given to the graphic quality of the final document. Meant to be shared and used by the business teams, it’s important that an experience map makes you want to read it and offers the best possible readability.

Frequently asked questions

A few of our case studies

UX mapping

UX mapping is the creation of a simplified representation of a concept or a problem to make it easier to understand and take ownership of.

Read more about UX mapping

Service blueprint

The service blueprint represents the back-office side of the experience. It describes the organisation of the touchpoints the user crosses to use a given service.

Read more about Service blueprint

Persona

Personas come out of work on user-profile modelling. They highlight behavioural archetypes that prove useful when designing.

Read more about Persona

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