Iconography

Concept

The wordless visual language

Iconography refers to the set of icons found in a product's visual identity: their consistency, their style and their usage logic. Well managed, an icon library helps guide the user more easily and gets actions understood quickly.

What is it for?

  • Communicating actions simply, without text
  • Reinforcing a product's visual consistency with a unified style
  • Reducing an interface's cognitive load by using recognised symbols

What's the need?

  • Keeping consistency with the brand's visual identity through the icons.
  • Reducing the space taken up by navigation elements in confined areas.
  • Gaining readability by using icons where it's relevant.

In practice

In an interface, icons play an essential role. They convey information quickly without relying on text, which, for icons that are now universally recognised, lets the interface gain breathing room and spacing. Choosing your interface’s iconography well means gaining overall readability. This matters even more on mobile, where space is limited.

And above all, always pay attention to the consistency of your icons. Filled, outlined, rounded, angular… mixing styles will only confuse the user.

Frequently asked questions

A few of our case studies

Colour palette

Brand palette or interface palette, the two are not to be confused. How to build a coherent, legible and accessible colour system.

Read more about Colour palette

Typography

Typography defines the fonts, the size scale, the weights and the spacing of an interface. How to choose it and guarantee its readability.

Read more about Typography

Interface design

UI design shapes the visual layer of a product: layout, colours, typography, components. It turns the experience into tangible elements.

Read more about Interface design

UX writing

UX writing composes an interface's texts: buttons, errors, empty states. Done well, it guides without you noticing. Done badly, it creates friction.

Read more about UX writing

Curious to learn more about us?

Everyone talks about user experience, service design, ergonomics...
It's not always clear, and you'd like to find out, or sharpen what you already know.

Let's talk